Breath of cold
Here is one of the few megabosses, a real giant next to the rest! Vordt of the Boreal Valley is so tall that he is forced to move on all fours under the vault of a large hall, which is his boss arena. Add this memorable boss from the third part of the game series to your basic board for Dark Souls.
Characters from «Dark Souls - Tomb of Giants» and «Dark Souls - Painted World of Ariamis» will now be able to face the boss from the expansion you are on.
Expansion features
- The huge figure of Wordt from Cold Valley is not only a component of the floor, but also a detailed decoration of the collector`s shelf!
- Special mechanics of the boss`s behavior, which change during the battle in response to the damage received.
Game features
Let`s note a few key mechanical advantages on the way to dim locations to battle giant bosses.
- Programmed enemy actions. As with smaller opponents, this applies to movement distance and strike speed, bosses feel truly alive: their gradually playing deck of actions does not shuffle and become stuck after the first round of use, but will react to external conditions, the location of the players and the boss, and his state - stamina and injuries.
- Using stamina. All movements and strikes have their own price, after which the hero needs time to recover.
- Campaign mode. A series of mini-bosse encounters to confront the giant at the end. Each boss, of course, has its own behavior pattern.
- Using bonfires. A defeated hero also loses everything and is reborn near a bonfire. However, in the tabletop version of Dark Souls, the hearth can go out after a certain number of uses, after which the hero will no longer be able to return.