The most bizarre among dragons
You pass several tiers of balconies, and the huge empty area ending in an abyss does not bode well. A small lizard-like head protrudes from the edge of the abyss, which allows you to relax a bit, but only until the moment when the whole beast rises up in front of you: torn right in the middle by a huge mutated mouth, whether it is ribs, or... what is it?! The addition offers you to add to the basic Dark Souls one of the most memorable bosses of the entire series, which the designers unfairly placed in the optional category. Welcome to the Split Dragon!
Characters from «Dark Souls - Tomb of Giants» and «Dark Souls - Painted World of Ariamis» will now be able to face the boss from the expansion you are on.
Expansion features
- A huge, detailed figure of the megaboss - one of the few in the entire series that is truly impressive in its size.
- A special boss arena tile - without any shelter from his abilities and fierce hunger.
- Corrosion tokens - corresponding to the abilities of the Split Dragon, which eats everything around it.
Game features
Let`s note a few key mechanical advantages on the way to dim locations to battle giant bosses.
- Programmed enemy actions. As with smaller opponents, this applies to movement distance and attack speed, bosses feel truly alive: their gradually playing deck of actions does not shuffle and become stuck after the first round of use, but will react to external conditions, the location of the players and the boss, and his state - stamina and injuries.
- Using stamina. All movements and attacks have their own price, after which the hero needs time to recover.
- Campaign mode. A series of mini-bosse encounters to confront the giant at the end. Each boss, of course, has its own behavior pattern.
- Using bonfires. A defeated hero also loses everything and is reborn near a bonfire. However, in the tabletop version of Dark Souls, the hearth can go out after a certain number of uses, after which the hero will no longer be able to return.