Board Game Zombicide - White Death
A dark sun rises on the horizon
Far in the north stands the city of Zimograd - the Gate of the Sun. According to legend, it is here that the sun rises every morning and inhales life into these frozen earth. Once upon a time, the city was a center of wealth and prestige, and then… Zombie came. Zimograd turned into a frosty field of battle. Only we-a few brave surviving-can be broken by the battle against living dead and necromantists. This is our last line of defense. Let us be siege, but the remains of city guards are ready to fight for Zimograd to the last. We won`t retreat. We will not fall. We will destroy cold white death.
This is a cooperative game in which players fight against the ruthless hordes of Zombies. Go to the gloomy world of ice ruins, where seemingly impenetrable city walls should stop the siege. But do not lose vigilance - the dark magic of necromantists is able to give up horrible monsters. So choose an adventure, collect valuable equipment, protect the walls of the fortress and bravely destroy the hordes of zombies with necromants that digging everything living in their path!
This is a basic fantasy game in the iconic series "Zombicide". The publication impresses with its atmospheric design, quality components, many detailed figures and new game mechanics. Build thoughtful strategies, carefully plan moves or risk all together for the sake of victory!
Game features
- guards. In this fierce war, you still have allies - faithful guard fortresses. Heroes can control these characters, perform actions with their help, and even if the guard dies, it will not lead to defeat.
- Defensive wall. High walls are the last line of defense that you can use. They provide a better survey of the terrain, protection against zombies and the ability to attack enemies, pouring on them with hot resin.
- Necromantic. Necromantic osers cause melting, which destroys everything it touches. But the exhausted necromants cannot move, which makes them vulnerable. Figure penetrates any walls and often generates new zombies, creating a constant threat.
- Lighthouse. The game ends with the defeat of the players as soon as the spontaneous beast is in the area with a beacon.
- Dragon`s fire. Among your weapons is a deadly combination - dragon bile and torch. This destructive mixture allows you to effectively destroy the hordes of zombies, turning them into ashes.
- frozen. Freezing token temporarily neutralizing zombies that miss their next activation!
Game progress
The game includes a campaign of 10 adventures of varying complexity, which involves 6 heroes distributed between players. Players can control one hero everyone, or in a game with fewer participants to divide the characters into groups.
The party consists of a series of rounds, each of which is divided into three main phases:
- Player phase
The first player player begins the first and activates his characters in any order. Each character has 3 actions that can be used to move a game field, destroy zombies, collecting equipment and task. The more enemies overcome the heroes, the more difficult and dangerous the battle will become, but it allows the heroes to acquire new skills.
Possible actions:
- Moving. Move the hero to the neighboring area.
- A search. Take a card from the log of equipment if there is no zombie in the building area.
- Arrangement of inventory / exchange of equipment. Arrange the cards in your inventory as you see fit. Exchange outfit with another hero in your area.
- fighting. In the battle you can use the weapon of melee, far -fighting or magic.
The hero throws the number of dice specified on the map. Each result equal to or exceeds success is considered successful and injures. Zombies are divided into several types, each of which requires a number of injuries to destroy. While using far weapons or wicked misses can lead to ally.
- Charry. You can impose spells on characters or zones.
- Interactions with goal tocks. The hero takes or activates the target token in his area.
- the guards of the guard. Guardians can perform moving, fight or use a cauldron.
- Action with a cauldron. Move the cauldron from the hero area into the neighboring area. Pour out a cauldron to destroy all the characters in the selected neighboring area.
- See. Put the noise token in the hero zone to attract the attention of enemies.
- Don`t do anything. The hero loses all the pronouns of action.
- zombie phase
After players activate all their characters, activate zombies.
- Activation. Each zombie is activated and performs one action: attack or movement. Zombie attacks are always successful, but you can try to protect yourself. The attacked injuries are distributed. If the marker reaches the mark 3 on the track of injuries, the hero dies and all players will be defeated.
If there is no hero in zombi zone, he moves in the direction of the hero or zone with noise token.
- The appearance of zombies. Open the zombie card for each area of appearance. The amount of zombies of the specified type depends on the highest level of danger among players.
- Final Phase
Remove all noise tokens and freezing tokens from the playing field. The next player clockwise gets the token of the first player.
for experienced players
Game offers additional modes for players looking for even more dangers on the playing field:
- Playing with a few ugly
- Playing with multiple necromants
- ultra -
the end of the game
Players win if all the adventure tasks are fulfilled. Players are defeated if at least one character dies if the adventure task cannot be performed or if the defeat conditions are performed.
Publisher: Geekach
Language: Ukrainian
Players: 1-6
Play time: 60 m
Age: 14+
- 83 figures:
- 6 heroes
- 12 guards
- 35 wanderers
- 14 freaks
- 14 runners
- monster
- necromancer - 9 double-sided map tiles
- 6 dice
- 6 hero tablets and cards
- 48 markers
- 161 minimaps:
- 72 equipment cards
- 74 zombie cards
- 15 guard cards - 64 tokens
- game rules