How far will you go to preserve your dynasties?
The great Houses of the Imperium rise and fall. Emperors build dynasties, the Bene Gesserit make prophecies come true, alliances form and fall, and leaders must ask themselves: how far are they willing to go to preserve their bloodlines?
This expansion for the games «Dune - Imperium» and «Dune - Imperium. Uprising» expands the gameplay with powerful new tools to achieve victory. You will recruit Sardaukar commanders to strengthen your military might, and research new technology tiles. Nine new leaders with unique properties, Imperium and Intrigue cards, contracts, and even a new location that is used in the game with one of the leaders of this expansion await you.
For ardent fans of Frank Herbert`s universe, we also recommend paying attention to the asymmetrical military strategy "Dune - War for Arrakis" and the detective quest "Dune - House Secrets".
Sardaukar Officers
Before the game starts, you place figures or tokens (of your choice) of Sardaukar officers in certain locations and create a supply of officer skill tokens. During the game, when you send an agent to a location with a Sardaukar officer, you can spend two Solariums to purchase and immediately hire that officer, as well as receive one skill token.
An officer is a "squad" that grants two power points in conflict and acts much the same as any other unit. However, to hire an officer from your supply, you will also have to pay two Solariums.
All of your officer skills are active as long as at least one of your officers is in the conflict zone. These skills can give you bonuses when revealing cards or additional power points in combat.
Leaders
The expansion contains nine new leaders, namely:
Other innovations
Publisher: Geekach
Language: Ukrainian
Players: 1-4
Play time: 60-120 m
Age: 13+