Welcome back to Cat Island!
Welcome to Nekojima - the Japanese cat island, where work is underway to provide electricity to four island districts. However, installing power poles here is not easy - there is little free space on the island, and the curious population of cats likes to climb the wires. Will you be able to keep the power grid functioning in such conditions?
This is an original wooden game of skill and dexterity, in which you will install denchu (power transmission poles) and try to maintain balance in this network. The difficulty is that the wires cannot touch, so as not to cause a short circuit, and this is not as easy as it seems at first glance… and cats walking on wires can have CATStrophic consequences!
Gameplay
Players choose cooperative or competitive mode. The clumsiest player goes first. Players take turns clockwise.
- Roll the dice. The symbols on the 2 dice indicate which areas you should place a denchu. Denchu are 2 poles connected by wire.
- Choose and place a denchu. Randomly take a die from the bag and choose a denchu with a wire that matches the color of the die you drew. If you drew a black die, continue drawing dice from the bag until you draw a die of any other color. Place the dice on the playing field according to the selected areas. The first pillar should be placed in one of the areas determined by the dice, and the second pillar - in the area defined by another die.
- It is forbidden to touch the wires with your hands, place the dice upside down, place two posts with one die on top of the other, wrap the wire around the post and rearrange the dice already placed.
- Black cubes. Depending on the mode, you determine the number of cat tokens and hang them on the wire so that the cat catches its paw or tail on one wire, the color of which corresponds to the last cube taken from the bag.
- Placement check. After successfully placing the dice, insert the cube of the chosen color into the level counter. If you successfully hang one or more seals this turn, also insert black cubes into the level counter. You pass the level when there are 4 cubes in one column. There are 7 levels in total in the game.
The game ends when at least 1 den falls or the entire structure on the playing field collapses.
Game Variants
- Solo. You build the Nekojima power grid by yourself, without any help. The player`s goal is to reach the highest level possible.
- Urban Jungle. Play in cooperative or competitive mode. This game variant adds a height limit with a maximum of 2 pillars.
- Duet. In this variant, participants play in pairs in cooperative mode or compete against other teams. Pairs move at the same time, placing the den together.
- Skyscrapers. In cooperative and competitive modes, this option adds a limit of at most 2 main pillars in one area. A pillar is considered main if it stands directly on the playing field, and is not placed on another pillar.
- Expert. Players have no room for error. Wires, pillars, the playing field, and seals cannot touch each other during and after placing the den.