An exciting card game about wizards competing in an annual tournament. It`s a simple and fast-paced game with great components, perfect for family gatherings.
The Great Wizards` Competition
Become the most glorious wizard at the annual Great Ritual! Accumulate matter to feed your familiar and learn spells. Use your spells right away or wait for the right opportunity to use them at full power. On the way to victory, you will have to try many tactics. Thanks to the variety of spell combinations, each game will be unique.
During the Great Ritual, wizards gather around a vortex (represented in the game by a bag), from which various magical components appear. Some of these components, known as "matter", end up on the altar. Materia allows wizards to learn new spells or accumulate power thanks to their familiars, and then score points for it. The competition ends as soon as any wizard`s spellbook or familiar`s tablet is full. The wizard who has scored the most points wins.
Game progress
The game begins with the first player. He must completely complete his turn (day), and then the next player takes his turn. The day consists of 3 phases: morning, noon, and evening. During each phase, the player can perform 1 action. After completing the day, the player replenishes the altar. After that, the next player in clockwise order takes his turn. Players take turns taking turns until the game ends.
From the beginning of the game, during each phase, the player has 1 or 2 main actions available to him. As players learn spells, they will gain the ability to perform additional actions.
A player may:
OR
A player may have a maximum of 9 matter tokens in his supply during the game.
A player may:
The player may:
After learning a spell that has a phase symbol in the upper left corner of the card (morning, noon, or evening), the player gains access to another action in the specified phase from the next day. When a player uses a spell as an action, he can activate the effect of the spell of the level learned or any lower level.
After completing his evening phase, the player replenishes the altar.
Game End
The game ends when any player fulfills one or more of the following conditions:
Continue playing until all players have taken the same number of turns (until the player to the right of the first player has taken the last turn of the game). Then each player counts their points:
The player with the most points wins.
Publisher: Geekach
Language: Ukrainian
Players: 1-4
Play time: 45+ m
Age: 12+