Board Game Kinfire Delve - Vainglory`s Grotto
This is a tactical cooperative card-based fantasy strategy game. In it, you play as a seeker who makes his way through the Well of Vanity, passing trials, managing a hand of cards and rolling dice to overcome threats. The game combines puzzles, risk management and resource tactics.
Immerse yourself in the world of Atios
The game sends players into the heart of the Well — a living structure consisting of 52 trials, hidden information and a final boss. The thematic context enhances immersion: the world of Atios is on the brink, and only the seekers can contain the chaos within.
What are you supposed to do?
- pass the challenges
- don`t get exhausted
- maintain the team`s health
- reach Vainglory and defeat her
The game is perceived as a mini-campaign in one session: the sequence of challenges, the increase in tension, the strengthening of enemies and the gradual disclosure of the boss create a story arc, albeit without text.
How to play
1. On his turn, the player chooses one of the four challenges surrounding the boss map - this is the structure of the Well. There are two types of trials: events (instant effects) and trials (cards with a target value that must be overcome).
2. Each trial consists of four steps:
- play a skill card
- get team support
- roll dice
- pass or fail the trial
3. The key feature of the game and at the same time a punishment — the exhaustion system. This is a permanent negative effect. The further you advance in the Well, the more terrible the consequences.
4. The final battle. When the trial stack is exhausted, a duel with Vainglory begins. Before defeating the boss, you will have to remove her protection. And believe me, this ending will be epic.
For lone warriors and a team of travelers
The game unfolds well in both formats:
- Solo mode — thanks to thoughtful balance, clear game rules, a dynamic cycle and a sense of a full-fledged adventure.
- Cooperative — you will find active interaction, joint discussion of risks, support in the form of reinforcements and general responsibility for the health of the group.
Due to the exhaustion mechanics, the cooperative part feels meaningful — you can`t help thoughtlessly, but it`s also dangerous to procrastinate.
Publisher: Igromag
Language: Ukrainian
Players: 1-2
Play time: 60 m
Age: 14+
- 64 Well and Lord cards
- 40 Seeker cards
- 6 Exhaustion cards
- 38 Progress tokens
- 4 dice
- Health tracker
- Game rules