Board Game Azul - Master Chocolatier
Here is a limited edition of the outstanding abstract with a changed design. The tiles still resembled colorful lollipops, but the limited collector`s edition stylized the mosaic elements as chocolate treats!
MASTER CHOCOLATE MAKER
Compete with the most skilled chocolate masters from around the world and collect the most desirable boxes of sweets in the new design of the first part of the game.
QUICK SETUP
At the beginning of the game, participants receive tablets. Showcase discs are laid out around the center of the table: nine discs when playing with four, seven - with three, five - with two. All sweets are sent to a bag. The first player draws random candies from the bag and fills the discs with them, placing four pieces on each.
GAME PROCESS
A game round consists of three phases - choosing candies, putting the treats in boxes, and preparing. At the beginning of the round, the first player places the same-named unit token in the center of the table. He goes first.
- Choosing candies
Participants take turns, starting with the first player.
The active player has two options:
- take all candies of the same color from one disk, and move the rest to the center of the table
OR
- take all candies of the same color and the first player`s token (if it has not already been taken) from the center of the table.
The selected candies are immediately placed on the board - on one of the five horizontal lines. Only candies of the same color can be on a separate line. If any tiles do not fit, they "fall to the floor". All such tiles are laid out on the floor line.
The phase continues until the players have sorted out all the candies from the display cases and in the center of the table.
- Collecting candies into boxes
Players pack candies simultaneously. They do not touch unfinished lines. If there are completed lines on the board, the rightmost tile takes its place on the corresponding wall line, and the other tiles are discarded. The player immediately receives points for adjacent candies in horizontal and vertical rows. At the end of this phase, players deduct points for candies on the floor line, and then discard these tiles as well.
- Preparation
The first player fills the display cases by pulling four candies from the bag and placing them on each disk. If the bag is empty, the candies from the discard pile are placed in it.
DETERMINING THE WINNER
The game continues until someone completes a horizontal line in the box. Players add to the points scored during the game:
- 2 points for each completed horizontal line in the box;
- 7 points for each completed vertical line in the box;
- 10 points for every five candies of the same color in the box.
The player with the most points becomes the winner.
Publisher: Plan B Games
Language: English
Players: 2-4
Play time: 30-45 m
Age: 8+
- 100 tiles
- 4 game boards
- 9 factory discs
- 4 scoring markers
- first player token
- pouch
- game rules