EVERYTHING THAT`S GENIUS IS SIMPLE
In a tile-laying game, players will become lords and expand the boundaries of their possessions. At the beginning of the game, each player takes a chip of their color, a starting tile, and places a castle on it.
Tile tiles are laid out on the table according to the number of players. A column is formed from these tiles. Players place their chips on the selected tiles. Another column is laid out nearby.
The order of the moves is determined by the arrangement of the chips. The player places the tile on which his chip was standing in his possessions and moves the chip to any free site in the next column.
A player`s possession is an area of five by five squares. It is forbidden to go beyond this area. One tile of a plot is two squares. A player can attach any of the received areas to the starting area with a castle. To attach an area to another tile, the terrain type on them must match.
SCORING
The game ends after the twelfth round (or the sixth round if playing with two players). Players score points for each individual area in their possessions by multiplying the number of squares that make up the area by the crowns depicted in that area. The player with the most points is the winner.
Publisher: FeelIndigo
Language: Ukrainian, Russian, English
Players: 2-4
Play time: 15 m
Age: 8+