Deluxe version of the board game «UNO» in a gift-style tin box. Also included is a notepad and a pencil for recording points.
A GAME WITH A RICH HISTORY
This is a popular filler with a rich history. The game was known back in the 1930s under the name «Mau-Mau». On one-sixth of the land it was called «101» («One Hundred and One») or «Czech Fool». Later, the game appeared in different countries as «Japanese Fool», «American Fool», etc. In 1971, the game was patented under the name «UNO» (Spanish for "one"). Since then, a huge number of reprints and thematic editions have been released, which indicate the unwavering popularity and extraordinary demand for this game.
UNO MOMENTO
A deck of cards consists of digital cards of four colors, special cards with pictures of four colors and black joker cards of two kinds. During the game, players try to discard cards from their hand as quickly as possible. If a player has one card left, he shouts: "UNO!" The round ends at one point when someone manages to play the last card. Everyone receives penalty points for the remaining cards in their hands. The game ends with the loss of one of the players when he gains two hundred penalty points.
UNO COMPLIMENTO
At the beginning of each round, players receive seven cards. They go clockwise. The active player looks at the previous card and lays out on top of it either a card of the same color, or a card with the same number, or a card with the same picture, or a black card. If the player does not have a suitable card, he draws a new card from the deck. And this is bad, because you need to get rid of your cards faster than your opponents, win the round and get compliments, not penalty points.
UNO SACRAMENTO
Cards with pictures force the next player to miss a move, force him to get two cards, or even change the direction of the players` moves. Black cards allow you to change the current color, oblige the other player to miss a move and get four cards. Cards with numbers are ordinary cards that do not have sacred power. And there is also an interception rule. In general, if a player has a copy of the current card in their hand, they go out of turn.
UNO SANTIMENTO
At the end of the round, players count the penalty points for the cards they have left. Number cards bring penalty points according to their face value, picture cards - twenty points, and black cards - fifty. If, after all the rounds played, someone scores two hundred points, they lose.
Publisher: Mattel
Language: English
Players: 2-10
Play time: 25-30 m
Age: 7+