Tales from the Loop RPG - Core Rulebook
The Beat of a Mechanical Heart
What else can a teenager living in an alternative Sweden of the 1980s do but try to unravel all the mysteries of the Loop, which has spawned hundreds of unusual mechanisms and amazing creatures.
Put your ear to the ground, and you will hear the soothing purring of the Gravitron - the heart of the Loop, which relentlessly transforms space and time according to its own incomprehensible laws.
To embark on a new adventure, all you need to do is go out into the yard, call your friends who live in the neighborhood, and walk a few hundred meters away from your house. The main thing is to try to return to your cozy kitchen just in time for your mother to put a delicious, fragrant dinner on the table.
Strange things on your table
The game uses an adapted Year Zero engine, which allows you to start a new adventure with minimal time investment. Under the cover you will find:
- The ability to create unique heroes in a few minutes (habits, character, skills, starting set of items).
- Two settings for the game (Mälaren - Swedish islands, Boulder City in Nevada).
- Four original scenarios and one full-fledged campaign.
- The ability to create your own stories for future game sessions.
- A detailed description of the game world and its unusual inhabitants.
Simon Stolenhag, visionary and dreamer
The paintings of this famous science fiction artist became a landmark cultural phenomenon in their time.
Thanks to the development of this rulebook, they turned into a full-fledged story.
Publisher: Geekach
Language: Ukrainian
Players: 2+
Play time: 120+ m
Age: 16+
- book (hardcover, 191 pages)