FIND FOR DIXIT
The game boasts simple rules, exciting gameplay and quality components. Inside the gift tin box, you`ll find an organizer with player tiles, notepads, victory point tokens, loop-shaped accusation tokens, and a thick deck of huge cards with gorgeous surreal illustrations.
GAME PROCESS
The game consists of rounds. In each round, one player plays the role of host. The leader guesses a word and chooses two matching cards from his hand. He writes the given word in all but one of the notebooks and randomly distributes the notebooks to the players. The player who gets a notebook with a blank page becomes a conspirator. The presenter opens the first selected card.
All players take turns choosing and opening one suitable card. The conspirator does the same. He doesn`t know the word, but he sees the previously played cards. Next, the leader opens his second card. The detectives and the conspirator lay out one card each in turn. After that, the presenter announces the riddled word.
SEARCH FOR THE CONSPIRACTOR
All players, including the presenter, must explain their logic, that is, tell why they chose this or that card for the named word. When everyone has spoken, the voting stage comes. Players place their Accusation tokens opposite who they believe to be the conspirator.
If the detective solved the conspirator, he gets three points. If the conspirator has at most one charge counter, he gets five victory points and the master gets four. Then a new round begins. The next player becomes the host. The game continues until each player has been the host once (or twice if there are fewer than six players). At the end of the game, the detective with the most points wins.
Publisher: IGAMES
Language: Ukrainian, Russian
Players: 4-8
Play time: 45 m
Age: 8+
Package dimension: 22 x 22 x 8 cm
Weight: 1.300 kg